I still didn't get the achievement to pop. I only had to click twice on ONE marker, I did my time saving strategy of doing the cabin marker while waiting for the gears to emerge at the clock tower, and I did the fireplace in about 5 seconds. Welp, I tried the cursor thing you suggested and just got what I consider a perfect run. I have found turning the cursor size up to is max setting in the menu helps some with getting the marker switch hit boxes, but I still take 2-3 clicks to get some of them. The run was a bit messy so I might be able to shave off a second or two and get to the green book in under 2 mins, but I would likely need to hit every marker switch first click. Originally posted by LucidEpyon:I just did a run where dock to green book was 2:02 and back to library at 4:35 (although 6 of those seconds of the last time are loading screens). I have a feeling it's what is killing my runs. The loading screen from Myst island to D'Ni is another 5-7 seconds. But even with that I only have about 5 possible seconds I could shave off my run times and 5 seconds between my timer expiring and the page becoming clickable in D'Ni. The hit boxes on the marker switches are really tiny and a little wonky. Is it when you click the book to D'Ni? Or does the timer stop when you click the page to put it into Atrus's book? If that's the case, does the loading time for D'Ni factor in? If so, I would need to get a pixel perfect run. The other thing I'd like to know is when the timer stops. Obviously that invalidates the speedrun, but in any other playthrough it'll work. You HAVE to load a save that has the page intact first.Īdditionally, if you are in a game that has the bug, then immediately saving and reloading will fix it. The page was still missing even after two "New Game" clicks. When I made the clean save, I didn't load back in before starting a new game (so I essentially clicked "New Game" twice in a row without loading at all). It is really loading that does it as well. As long as the game state you are starting a new game from has the page still in the marker, then the page will load in the new game. Then, every time I want to start a new run, I load into that save FIRST, and THEN click new game. ![]() ![]() The way I've gotten around the bug is I made a new game and saved immediately upon loading into the island.
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